AI Insights · Timothy · October 2023
Top 5 Celebrity Games Performance in Denmark, Q3 2023
An overview of the performance metrics for the top 5 celebrity games on a unified platform in Denmark during Q3 2023, featuring data on downloads, revenue, and active users.
During the third quarter of 2023, the top 5 celebrity games in Denmark exhibited varied performance metrics in terms of downloads, revenue, and active users. Below is a detailed analysis based on the data from Sensor Tower.
MovieStarPlanet 2: Star Life saw fluctuations in its weekly revenue, peaking at around $1.5K in mid-July and experiencing a low of approximately $531 in mid-September. Weekly downloads for the app ranged between 28 and 179, with a notable increase towards the end of the quarter. The weekly active users hovered around the 700 to 800 mark, showing a slight upward trend towards the end of September.
Kim Kardashian: Hollywood experienced a peak weekly revenue of about $683 at the end of July, with the lowest revenue around $207 in mid-September. The downloads varied from 6 to 64 weekly, with a noticeable dip in mid-August. The active users remained relatively stable, fluctuating between 169 and 237 throughout the quarter.
Lamar - Idle Vlogger had its highest revenue of approximately $257 in early September, while the lowest was around $105 at the end of June. The app's downloads showed a significant decline from 1.4K in mid-July to 326 in early September, before slightly recovering to 816 by the end of the quarter. Active users for Lamar - Idle Vlogger started at 3.5K and saw a decrease to 2.3K in early September, with a slight recovery towards the end of September.
PewDiePie's Tuber Simulator recorded its highest weekly revenue of around $140 in late July, with the lowest being $32 in mid-September. The app experienced a spike in downloads to 661 in late July, but generally maintained a lower range of 14 to 60 downloads for most of the quarter. Active users experienced a significant increase to 811 in late July, but generally ranged between 333 and 403 for the rest of the quarter.
SUPERSTAR THE BOYZ had a modest revenue peak of about $113 in early August, with the lowest being $1 at the start of the quarter. The game had no notable downloads throughout the quarter and did not report any active user data.
For more insights and detailed data, visit Sensor Tower.